It's Party Time!
Clear the couch for Co-op Snake. A local multiplayer game where length is your life: up to 8 players on one shared screen for PvP battles, plus a 2-player co-op campaign. Shrink your friends before they shrink you.
No accounts, no setup, no waiting. Plug in up to 8 controllers, split the keyboard four ways (WASD, IJKL, Arrows, Numpad), or cram two players onto one gamepad. A full 8-player lobby runs on one keyboard and two controllers. Everyone joins by pressing UP.
Four battle modes: Score Battle (race to target score), Timed Match (90 seconds, highest score), Snake Royale (last one alive), and Endless Classic (solo or party high score runs). Adjust speed, scale CPU difficulty, set teams or free-for-all, crank food spawns to Foodpocalypse, and slap a custom nameplate on every snake. Your house, your rules.
At a Glance
- Up to 8 players on one screen - Couch multiplayer with no split-screen
- Shrink Mechanic - Length is your health bar
- 500-level story campaign - 30 serpents, 10 biomes, escalating boss fights
- Zero microtransactions - One purchase, everything included
- Free 25-level demo on Steam - Progress transfers to the full game
Campaign
An ancient war between serpents. The Order seeks unity. The Fangs choose separation. Where the war runs deepest, portals tear open at nightfall and a living darkness called The Writhing spills through.
Each arc follows a different serpent and ends with a boss battle. Beat them and they join your roster with unique stats you can carry into every mode. The story unfolds through illustrated dialogue scenes between levels, and a mystery none of the serpents are ready for hides underneath it all.
Biomes
Ten biomes rotate across the campaign, each one changing how you play, from open plains and food-choked forests to starving deserts and pitch-dark volcanoes.
| Biome | Food Count | Mechanics |
|---|---|---|
| Plains | 4 | The gentlest biome: open ground and fair fights. |
| Badlands | 3 | Dead land, so there's less food to fight over. |
| Snowlands | 3 | Deep winter keeps food scarce. |
| Highlands | 4 | Peaks make the board harder to navigate. |
| Beach | 4 | The Writhing's portals stay shut at night. Salt water repels the shadow snakes. |
| Desert | 3 | Barren sands mean less food. |
| Forest | 5 | Trees block your sightlines, but the canopy drips with fruit, a real risk-versus-reward run. |
| River | 4 | Rivers force tighter routing. |
| Swamp | 4 | A toxic mire: roughly 75% of apples are swapped for Poison Apples. |
| Volcano | 4 | Portals are active from the very start. Permanent dark clouds act like night mode. |






Download full-resolution screenshots and assets from the press kit.
Characters
Every serpent has fixed stats for speed, acceleration, starting length, and growth rate. Tanks wall off whole sections of the board. Speed Demons close gaps before you've finished planning. Growers start tiny and snowball into terrors if left unchecked.
Ten serpents are yours from day one. The rest appear as bosses across the campaign, each wielding a special ability during their fight: extra starting length, double speed, or levitation. Beat them and they join your roster with stronger base stats.
CPU opponents follow distinct behavioral patterns. What looks like chaos at first becomes a puzzle you can solve, with a different solution every match.
| Character | Archetype | CPU Control | Speed | Acceleration | Starting Length | Growth Rate | Total |
|---|---|---|---|---|---|---|---|
| Bolt | Speed Demon | Eater | 5 | 2 | 5 | 2 | 14 |
| Tide | Quick Starter | Wanderer | 2 | 5 | 5 | 2 | 14 |
| Flare | Grower | Blocker | 3 | 3 | 3 | 5 | 14 |
| Zippy | Balanced | Follower | 4 | 3 | 4 | 3 | 14 |
| Munchy | Tank | Eater | 2 | 3 | 5 | 4 | 14 |
| Ivy | Speed Demon | Wanderer | 5 | 3 | 4 | 2 | 14 |
| Misty | Quick Starter | Blocker | 3 | 5 | 3 | 3 | 14 |
| Blaze | Grower | Follower | 2 | 2 | 5 | 5 | 14 |
| Terra | Balanced | Eater | 3 | 4 | 4 | 3 | 14 |
| Reef | Tank | Wanderer | 3 | 2 | 5 | 4 | 14 |
| Ember | Speed Demon | Blocker | 5 | 3 | 4 | 3 | 15 |
| Abyss | Quick Starter | Follower | 2 | 5 | 5 | 3 | 15 |
| Iris | Grower | Eater | 3 | 2 | 5 | 5 | 15 |
| Moss | Balanced | Wanderer | 4 | 4 | 4 | 3 | 15 |
| Luna | Tank | Blocker | 2 | 3 | 5 | 5 | 15 |
| Rust | Speed Demon | Follower | 5 | 2 | 4 | 4 | 15 |
| Halo | Quick Starter | Eater | 3 | 5 | 3 | 4 | 15 |
| Frost | Grower | Wanderer | 2 | 4 | 4 | 5 | 15 |
| Petal | Balanced | Blocker | 4 | 3 | 4 | 4 | 15 |
| Aero | Tank | Follower | 3 | 3 | 5 | 4 | 15 |
| Candy | Speed Demon | Eater | 5 | 4 | 5 | 2 | 16 |
| Jade | Quick Starter | Wanderer | 2 | 5 | 5 | 4 | 16 |
| Wisp | Grower | Blocker | 3 | 3 | 5 | 5 | 16 |
| Sandy | Balanced | Follower | 4 | 4 | 4 | 4 | 16 |
| Ruby | Tank | Eater | 2 | 4 | 5 | 5 | 16 |
| Vine | Speed Demon | Wanderer | 5 | 4 | 4 | 3 | 16 |
| Ghost | Quick Starter | Blocker | 4 | 5 | 4 | 3 | 16 |
| Ash | Grower | Follower | 2 | 3 | 6 | 5 | 16 |
| Onyx | Balanced | Eater | 3 | 4 | 5 | 4 | 16 |
| Raven | Tank | Blocker | 3 | 2 | 6 | 5 | 16 |
Food & Power-Ups
Every food item has its own specialty. Some lean into Acceleration for raw speed, others into Growth to stack length, and others bank extra Score. The numbers in each row show exactly what a single pickup gives you, so what you eat shapes how your snake plays.
Frogs are the special case: eating one triggers a temporary effect on top of its stats, letting you bend the match in your favor for a few seconds.
| Food | Mechanics | Acceleration | Growth | Score |
|---|---|---|---|---|
| Apple | The everyday staple. | 1 | 1 | 1 |
| Pumpkin | A growth boost, more common in autumn. | 1 | 5 | 1 |
| Poison Apple | Slows you by 60% for 2s. | 0 | 0 | 2 |
| Banana | Acceleration specialist. | 3 | 1 | 1 |
| Pear | Growth specialist. | 1 | 10 | 1 |
| Strawberry | Score specialist. | 1 | 2 | 3 |
| Grapes | +60% speed for 2s. | 0 | 2 | 2 |
| Chronos Frog | Slows every opponent for 3s. | 2 | 3 | 2 |
| Stun Frog | Stuns the nearest opponent for 3s. | 2 | 3 | 2 |
| Hover Frog | Float over holes for 10s. | 2 | 3 | 2 |
| Cherries | +80% speed for 4s. | 0 | 3 | 2 |
| Egg | Huge growth specialist. | 1 | 20 | 2 |
| Phantom Frog | Phase through walls for 10s. | 2 | 3 | 2 |
| Pepper | +100% speed for 6s. | 0 | 3 | 2 |
Built for Players
Works fully offline, supports 24 languages, and runs great on decade-old hardware. Comfort options include screen shake toggle, fixed camera, adjustable UI scale, and story speed controls.
Play the Web Lite Demo
A lightweight browser build: 25 campaign levels (30-60 minutes) with optional 2-player co-op, 10 playable serpents plus 1 you unlock by beating the demo boss, and up to 4-player local PvP. Music and textures are trimmed down for the web. For the best experience, try the demo on Steam.
Made by Aggro Games
Built by one developer. Every mechanic, character, and line of dialogue. An indie studio where you're treated the way you deserve - no loot boxes, no hidden costs, no compromises. Made for players, not against them. I'm Cinder, and this is Aggro Games.








